Nine months later
Video game written during isolation | 2020
A game about immersion in internal emigration with the flow of self-isolation. Depending on the chosen difficulty level, you will find yourself in a house with a number of obstacles. The food will stick to you and overpower, but you can get rid of it by pushing it against the wall. Points are awarded for refusing food and destroying it. If you pet the dog, the food will bounce off you (this lasts 10 seconds). The collision with the bottle is fatal.
Having saddled a sandwich, you can get out of the house and take a walk in the impossible landscape of my native Alma-Ata, where mountains rise immediately from the steppe.
This game has only two of my objects and a few pictures, mostly it is assembled from ready-mades.
︎link to download
Performance | 2018
Aiming to feel freedom from objectification I was trying to escape to the digital reality for changing identities as patterns to alienate the constructed women body.